
ENGME585-22A (HAM)
Industrial Technology and Innovation 1
15 Points
Staff
Convenor(s)
Mike Duke
4522
CD.1.02
mike.duke@waikato.ac.nz
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Mark Lay
4556
C.3.01
mark.lay@waikato.ac.nz
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Nick Pickering
5062
LSL.1.18
nick.pickering@waikato.ac.nz
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Administrator(s)
Librarian(s)
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Paper Description
Using Project Based Learning, this paper will furnish the student with an understanding of the innovation and product development process. It will explain the different levels of innovation, innovation techniques, how to screen ideas, the types of Intellectual Property and how to write a basic business plan. For the product development part, Software Development Life Cycle (SDLC), architecture design (using Unified Modeling Language UML) and User Interface (UI) prototyping will be introduced and applied to the project. Each group will present their product idea, prototype and business plan at an investor 'pitch'. Teaching is through a keynote lecture and case studies in conjunction with Project Based Learning (PBL) workshops. Due to Covid, teaching material will also be available on-line through moodle.
The learning outcomes for this paper are linked to Washington Accord graduate attributes WA1-WA11. Explanation of the graduate attributes can be found at: https://www.ieagreements.org/
Paper Structure
This paper is taught through one keynote lecture, one case study lecture and one PBL workshop session per week. Students work in groups of c. 4 to complete a holistic Project Based Learning (PBL) assignment. The assignment enables students to apply ENGME585 material and that from other engineering papers to 'realistic' product development.
International StudentsFor international students in New Zealand under student visas, regular attendance is part of your visa obligation and is checked as a requirement on the University under the Code of Practice for the Pastoral Care of International Students, to which the University is a signatory. Academic staff are formally required to monitor attendance in classes and submission of compulsory assessment events/items and to report to Waikato International in the event that any problem with irregular attendance or non-submission is not resolved.
Learning Outcomes
Students who successfully complete the paper should be able to:
Assessment
The assessment of this paper will consider the following aspects:
Product Innovation and screening, Intellectual Property, and business plan. Product development; customer requirements, software architecture modelling, user interface design and rapid prototyping. The work produced in the assignments will be assessed through meetings with the client, prototype demonstrations, technical report and an 'investor pitch'.
Samples of your work may be required as part of the Engineering New Zealand accreditation process for BE(Hons) degrees. Any samples taken will have the student name and ID redacted. If you do not want samples of your work collected then please email the engineering administrator, Natalie Shaw (natalie.shaw@waikato.ac.nz), to opt out.
Assessment Components
The internal assessment/exam ratio (as stated in the University Calendar) is 100:0. There is no final exam.
Required and Recommended Readings
Required Readings
Recommended Readings
The library has a number of product development books to assist with projects:
Open innovation : new product development essentials from the PDMA, Charles Noble, editor.; Serdar Durmusoglu, editor.; Abbie Griffin, editor.; C. Wallace, cover designer. Hoboken, New Jersey : Wiley . 2014 - available as ebook from library website
On the origin of products : the evolution of product innovation and design, Arthur O. Eger author. Huub Ehlhardt, Cambridge University Press, 2018 - available as ebook from library website
Product innovation toolbox - a field guide to consumer understanding and research, Jacqueline H Beckley, Maria Dulce Paredes, Kannapon Lopetcharat Hoboken, Wiley-Blackwell, 2012 (available as ebook from library website)
IEEE Computer Society. (2014). Software Engineering Body Of Knowledge. Retrieved from https://www.computer.org/: https://www.computer.org/education/bodies-of-knowledge/software-engineeringOnline Support
This paper has a Moodle page (http://elearn.waikato.ac.nz) where you will be able to access PPT’s of lecture notes and assessment materials.
PLEASE NOTE: Moodle will be used for class notices etc and it is your responsibility to check the site regularly. Instructions provided on Moodle and in lectures are considered to be given to the class as a whole.
Workload
3 hours per week contact, 1 lecture and one 2 hour workshop. Approximately 12 hours/student/week self-directed group project work. The hourly breakdown for the assignment is based on either 2 or 4 students per group and is given on the assessment sheet.
Linkages to Other Papers
Prerequisite(s)
Prerequisite papers: Departmental approval required.
Restriction(s)
Restricted papers: ENGME580