MEDIA203-19A (HAM)

Digital Arts and Cultures

15 Points

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Division of Arts Law Psychology & Social Sciences
School of Arts
Screen and Media Studies

Staff

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Convenor(s)

Lecturer(s)

Administrator(s)

: vanessa.mclean@waikato.ac.nz

Placement Coordinator(s)

Tutor(s)

Student Representative(s)

Lab Technician(s)

Librarian(s)

: anne.ferrier-watson@waikato.ac.nz

You can contact staff by:

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  • Extensions starting with 4, 5, 9 or 3 can also be direct dialled:
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Paper Description

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The 21st century has seen a fundamental shift from analogue to digital media systems.

This paper will discuss some major aesthetic approaches and theoretical perspectives that have been developed as a means of explaining what is distinctive about digital media and its artistic and cultural applications (aka creative practice using digital media.

Students' understanding of these processes and perspectives will be reflected through the process of undertaking a creative project focusing on digital aesthetics.

This paper aims to:

  • Provide a broad account of the various forms of digital practices
  • Consider the ways digital media technologies mediate the way culture is currently lived and experienced
  • Introduce conceptual and creative frameworks to discuss the influence and impact of digital technologies
  • Provide an opportunity to reflect on the interdisciplinary nature of digital practices
  • Provide an opportunity for integrating critical and creative skills to encourage curiosity and inquisitiveness
  • Build students' critical competencies and creative abilities in ways applicable to their future career in the media industry and other fields of work
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Paper Structure

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The lecture content of the paper will be structured as follows:

A – lectures on key aesthetic aspects of digital media

B – lectures on some significant critical frameworks related to digital media

C – guest lectures from local digital creative practitioners

The assessment is structured accordingly:

1 - analysis of digital artwork - relates to lectures in group A above

2/3/4 - creative project assessments - relate to lectures A, B, and C

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Learning Outcomes

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Students who successfully complete the course should be able to:

  • Have developed sufficient tools and knowledge to be able to identify and discuss key characteristics of different technologies and their associated practices
    Linked to the following assessments:
  • Have developed a clearer understanding of the way in which digital media contribute to shape and alter audio-visual cultures
    Linked to the following assessments:
  • have developed an awareness of the broader social and cultural contexts which inform digital media practice
    Linked to the following assessments:
  • Have developed further understanding of the affordances and uses of digital tools
    Linked to the following assessments:
  • Have developed an understanding of research techniques particular to current and future digital practices
    Linked to the following assessments:
  • Have developed enough skills to develop their own digital media practice, and to develop a collective project
    Linked to the following assessments:
  • Learning outcomes
    • identify and discuss key aesthetic characteristics of digital media and the creative practices associated with them
    • reflect a critical understanding of the ways in which digital media contribute to contemporary art and culture
    • reflect an awareness of the broader artistic and cultural contexts which inform digital media practice
    • apply theoretical understandings in practice through a group creative project
    • undertake key aspects of the processes involved in digital creative projects (planning, realisation, presentation, final report), pertinent to future workplace/educational skillsets
    Linked to the following assessments:
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Assessment

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You are strongly advised to submit and present all assessments. Failing to complete a compulsory assessment component of a paper will result in an IC grade.

Assessments 1 and 3 weigh 30 points each.

Assessment 2 weighs 25 points.

Assessment 4 weighs 15 points.

Assessment 3 will not be marked if the group report (assessment 4) is not provided by the due date.

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Assessment Components

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The internal assessment/exam ratio (as stated in the University Calendar) is 100:0. There is no final exam. The final exam makes up 0% of the overall mark.

The internal assessment/exam ratio (as stated in the University Calendar) is 100:0 or 0:0, whichever is more favourable for the student. The final exam makes up either 0% or 0% of the overall mark.

Component DescriptionDue Date TimePercentage of overall markSubmission MethodCompulsory
1. Assessment 1 - analysis of a digital artwork (individual mark) - 30%
5 Apr 2019
11:00 PM
30
  • Online: Submit through Moodle
2. Assessment 2: Planning Report (individual mark) - 25%
12 Apr 2019
11:00 PM
25
  • Online: Submit through Moodle
3. Assessment 3: Project submission (group mark) - 30%
29 May 2019
10:00 AM
30
  • In Class: In Lecture
  • Online: Upload to Moodle Forum
4. Assignment 4: Group report (group mark) - 15%
7 Jun 2019
11:00 PM
15
  • Online: Submit through Moodle
Assessment Total:     100    
Failing to complete a compulsory assessment component of a paper will result in an IC grade
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Required and Recommended Readings

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Recommended Readings

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Readings related to lecture topics for the paper are available via the following link:

http://readinglists.waikato.ac.nz

Search for

Media203-19A HAM Screen Media and Digital Practices

It is strongly suggested that you utilise the readings as reference materials for your assessments.

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Online Support

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There is an online Moodle community for this course. Moodle can be accessed via iWaikato. The paper outline, lecture presentations, assignment details and related resources will be made available on this site as the course progresses.

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Workload

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It is expected that students will:

  • actively attend and participate in all lectures and labs
  • exhibit academic standards befitting second year students (e.g. knowing how to reference correctly, and what are acceptable reference sources)
  • commit to regular work on the group project, and work constructively and respectfully with fellow group members

In terms of the creative project, a key part of students workloads will be effective time management and group organisation skills.

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Linkages to Other Papers

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Prerequisite(s)

Corequisite(s)

Equivalent(s)

Restriction(s)

Restricted papers: SMST217

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