MEDIA301-23A (HAM)

Animation

15 Points

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Division of Arts Law Psychology & Social Sciences
School of Arts
Screen and Media Studies

Staff

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Convenor(s)

Lecturer(s)

Administrator(s)

: ashleigh.wallace@waikato.ac.nz

Placement/WIL Coordinator(s)

Tutor(s)

Student Representative(s)

Lab Technician(s)

Librarian(s)

: anne.ferrier-watson@waikato.ac.nz

You can contact staff by:

  • Calling +64 7 838 4466 select option 1, then enter the extension.
  • Extensions starting with 4, 5, 9 or 3 can also be direct dialled:
    • For extensions starting with 4: dial +64 7 838 extension.
    • For extensions starting with 5: dial +64 7 858 extension.
    • For extensions starting with 9: dial +64 7 837 extension.
    • For extensions starting with 3: dial +64 7 2620 + the last 3 digits of the extension e.g. 3123 = +64 7 262 0123.
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What this paper is about

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MEDIA301 Animation provides an introduction to the theory, history and creative practice of animation. The integration of these

approaches is intended to serve as a foundation for a number of future possibilities such as; academic research, artistic practice or

employment within the creative and media industries. While time will be devoted to discussing the significance of a broad range of

animated works, we will also consider the role and experience of the animator as a practitioner, and the ways in which audience

members might engage with animation.

The range of audiovisual media discussed in this paper will impart a critical awareness that seeks to compliment what you will learn

about the creativity of the production process. Although the paper does not include tuition in the specific technical and software

competencies associated with animation production, principles of learning in this paper are based on the understanding that the relation

between theory and practice is a reciprocal process. While theory and textual analysis may inform or inspire creative practice, it is also

understood that the exploratory process involved in creative practice may also bring about an enhanced conceptual understanding and

ability to reflect upon creative process. This paper immerses you in this reciprocal process, and therefore challenges you to engage in a

constant negotiation between theory, textual analysis, contextual understanding and creative process.

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How this paper will be taught

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Students can expect to spend about 10 hours per week on this paper, in the following proportions:

Lectures - 2 hours

Workshops - 4 hours

Independent research and project work - 4 hours

Any remaining hours should be used for independent study.

There is one 2 hour lecture each week. These provide a medium for students to learn important concepts and to learn how to engage critically and creatively with animated media.

There is one 4-hour workshop scheduled each week, where you will meet in a smaller group with your tutor, to discuss concepts covered in lectures and work on practical exercises in small groups. Your group-work will become more project focused as the trimester progresses.

During both lectures and workshops, some time will be devoted to students presenting and discussing your course work.


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Learning Outcomes

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Students who successfully complete the course should be able to:

  • critically analyse and discuss a selection of animated works; paying attention both to the work as a text and to the work within various contexts
    Linked to the following assessments:
  • Demonstrate a thorough knowledge of key moments in the history of animation, including the development of techniques, technologies and ‘modes’ of animation
    Linked to the following assessments:
  • demonstrate advanced skills of visual literacy, both in terms of critical analysis of audiovisual material, and in terms of the proposal
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  • Demonstrate the ability to work actively and constructively within group discussions and studio activities
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  • Demonstrate the development of an animation proposal, including script, storyboards and associated research materials
    Linked to the following assessments:
  • engage with and discuss existing literature in relation to the study of animation
    Linked to the following assessments:
  • Show a basic understanding of the status of animation within film theory, media studies or cultural studies
    Linked to the following assessments:
  • Understand the contribution to animation history of key animators
    Linked to the following assessments:
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Assessments

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How you will be assessed

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The internal assessment/exam ratio (as stated in the University Calendar) is 100:0. There is no final exam. The final exam makes up 0% of the overall mark.

The internal assessment/exam ratio (as stated in the University Calendar) is 100:0 or 0:0, whichever is more favourable for the student. The final exam makes up either 0% or 0% of the overall mark.

Component DescriptionDue Date TimePercentage of overall markSubmission MethodCompulsory
1. Animation proposal. Due date: 26 April, 9AM
26 Apr 2023
9:00 AM
35
  • In Class: In Workshop
  • Online: Submit through Moodle
2. Online test. Due date: 18 May, 4pm
18 May 2023
4:00 PM
30
  • Online: Submit through Moodle
3. Audio-visual Project (Group project) Due date: 30 May, 12pm midday
30 May 2023
12:00 PM
35
  • In Class: In Lecture
  • Online: Submit through Moodle
Assessment Total:     100    
Failing to complete a compulsory assessment component of a paper will result in an IC grade
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