
MEDIA309-19T (NET)
Game Design
15 Points
Staff
Convenor(s)
Gareth Schott
9185
I.4.27
To be advised
gareth.schott@waikato.ac.nz
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Librarian(s)
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Paper Description
Paper Structure
This paper runs for six weeks. To begin with, the paper will present five learning modules (each with a set of readings and associated tasks).
In these modules students will be asked to show their comprehension and understanding of key approaches and concepts, before moving on to apply these independently in a range of different ways. Students will be required to use and apply game scholarship in analysis and a design task.
It is intended that students develop an academic foundation in game studies during the first two to three weeks of the paper, with the second half of the paper devoted to applying knowledge when exploring the construction and deconstruction of game texts.
While there is a DUE DATE for completing the Modules, students can complete and submit them ahead of time in order to move on to the Independent Assignments.
There are no compulsory discussion forums required for this paper. This decision was based on feedback received from students of their experience of other NET papers.
The paper convener or students enrolled on the paper may set up discussion forums on Moodle, but this activity will not be formally assessed.
Learning Outcomes
Students who successfully complete the course should be able to:
Assessment
Assessment Components
The internal assessment/exam ratio (as stated in the University Calendar) is 100:0. There is no final exam.
Required and Recommended Readings
Required Readings
Online Support
Workload
Linkages to Other Papers
Restriction(s)
Restricted papers: SMST319