MEDIA309-20G (NET)

Game Design

15 Points

Edit Header Content
Division of Arts Law Psychology & Social Sciences
School of Arts
Screen and Media Studies

Staff

Edit Staff Content

Convenor(s)

Lecturer(s)

Administrator(s)

: vanessa.mclean@waikato.ac.nz

Placement/WIL Coordinator(s)

Tutor(s)

Student Representative(s)

Lab Technician(s)

Librarian(s)

: anne.ferrier-watson@waikato.ac.nz

You can contact staff by:

  • Calling +64 7 838 4466 select option 1, then enter the extension.
  • Extensions starting with 4, 5, 9 or 3 can also be direct dialled:
    • For extensions starting with 4: dial +64 7 838 extension.
    • For extensions starting with 5: dial +64 7 858 extension.
    • For extensions starting with 9: dial +64 7 837 extension.
    • For extensions starting with 3: dial +64 7 2620 + the last 3 digits of the extension e.g. 3123 = +64 7 262 0123.
Edit Staff Content

Paper Description

Edit Paper Description Content
This is a NET paper which guides students through a range of topics and tasks intended to develop a conceptual understanding of games as a medium, providing conceptual language and tools that can be applied in both analysis and game construction.
Edit Paper Description Content

Paper Structure

Edit Paper Structure Content

This paper runs for six weeks. To begin with, the paper will present five learning modules (each with a set of readings and associated tasks).

In these modules students will be asked to show their comprehension and understanding of key approaches and concepts, before moving on to apply these independently in a range of different ways. Students will be required to use and apply game scholarship in analysis and a design task.

It is intended that students develop an academic foundation in game studies during the first two to three weeks of the paper, with the second half of the paper devoted to applying knowledge when exploring the construction and deconstruction of game texts.

There are no compulsory discussion forums required for this paper. This decision was based on feedback received from students of their experience of other NET papers.

The paper convener or students enrolled on the paper may set up discussion forums on Moodle, but this activity will not be formally assessed.

Edit Paper Structure Content

Learning Outcomes

Edit Learning Outcomes Content

Students who successfully complete the course should be able to:

  • Comprehend and design systems for human activity that stimulate particular behaviours, provide challenge, reflection and fun
    Linked to the following assessments:
  • Understand the significance and role of play for society and culture
    Linked to the following assessments:
  • Develop analytical skills for understanding interactive media content
    Linked to the following assessments:
  • Develop an appreciation of the potential of games to address and engage with meaningful social issues
    Linked to the following assessments:
Edit Learning Outcomes Content
Edit Learning Outcomes Content

Assessment

Edit Assessments Content
See below for details on each assessment
Edit Additional Assessment Information Content

Assessment Components

Edit Assessments Content

The internal assessment/exam ratio (as stated in the University Calendar) is 100:0. There is no final exam. The final exam makes up 0% of the overall mark.

The internal assessment/exam ratio (as stated in the University Calendar) is 100:0 or 0:0, whichever is more favourable for the student. The final exam makes up either 0% or 0% of the overall mark.

Component DescriptionDue Date TimePercentage of overall markSubmission MethodCompulsory
1. Game Studies Literature (Review or Application)
4 Dec 2020
12:00 AM
20
  • Online: Submit through Moodle
2. Module Quizes
4 Dec 2020
12:00 AM
25
  • Online: Submit through Moodle
3. Design a Game
16 Dec 2020
12:00 AM
35
  • Online: Submit through Moodle
4. Play & Analyse
9 Dec 2020
12:00 AM
20
  • Online: Submit through Moodle
Assessment Total:     100    
Failing to complete a compulsory assessment component of a paper will result in an IC grade
Edit Assessments Content

Required and Recommended Readings

Edit Required Readings Content

Required Readings

Edit Required Readings Content
Required readings will be identified with each Module (on Moodle)
Edit Required Readings Content

Online Support

Edit Online Support Content
This paper will be supported by and delivered via Moodle.
Edit Online Support Content

Workload

Edit Workload Content
This is a 15 point paper, which is equivalent to 150 hours. Fortunately games take many hours to play, so we will likely exceed 150 hours in the name of education!
Edit Workload Content

Linkages to Other Papers

Edit Linkages Content
This paper complements MEDIA305 Interactive Media Design.
Edit Linkages Content

Prerequisite(s)

Corequisite(s)

Equivalent(s)

Restriction(s)

Restricted papers: SMST319

Edit Linkages Content